Management is making sure the production is going to go smooth. I like to create a good folder structure for all the parts of the project. This is my normal folder layout for a puzzle game project. By having a good clean structure to your folders will allow you to manage the project without exploding :).
Main Game Folder (Project X)
A example of a simple Silkjade game is below
1. Game design Folder
- Concept
- Final Production Design
- Production Updates
- Final Game Design
2. Code Folder
- Build 0.01
- Build 0.02
- Etc....
3. Music&sound Folder
- Place holder music & sound
- Final music & sound
4. Artwork Folder.
- Place holder art
- Final art
In each art folder for both the place holder art and final art is
- Folder 01. Splash screen
- Folder 02. Loading screen, Loading bar
- Folder 03. Main menu screen, Buttons, pop up screens
- Folder 04. Options Screen, Buttons, pop up screens
- Folder 05. Credits page
- Folder 06. High Score Screen
- Folder 07. Main game screen, Buttons, Energy bar, Game board
- Folder 08. Game objects, items, characters
- Folder 09. Level backgrounds, level bosses
- Folder 10. Story mode map, buttons, completion screen
5. Games management
- Games Cost
- Games Time Table
- Games team notes
- Games Marketing notes
6. Game Builds
- Game Alpha
- Game Beta
- Game Gold
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